DESCRIPTION

A man has been abandoned at sea. Can you drop him in the water in the right spot to guarantee his safety?

This project was created during the Iowa State University GDC Game Jam 2022 (Theme: Current). To control the player's movement, I generated a vector field over the playing field to simulate the flow of water currents. This was my first ever project completed in the Unity game engine and was an excellent test of my problem-solving and time management skills due to the severe time crunch.


CREDITS

Jackson Vanderheyden (Programmer/Visual Assets/Level Design)

Amanda Hauser (Sound Design/Level Design)


SOURCE CODE

All code related to this project can be found here.

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